package com.lineage.server.templates;

public final class L1Taketreasure {
  private final int _item_id;
  
  private final int _level;
  
  private final int _mete_level;
  
  private final int _steal_chance;
  
  private final int _min_steal_count;
  
  private final int _max_steal_count;
  
  private final boolean _is_broadcast;
  
  private final boolean _drop_on_floor;
  
  private final int _anti_steal_item_id;
  
  private String _dropmsg;
  
  public L1Taketreasure(int item_id, int level, int mete_level, int steal_chance, int min_steal_count, int max_steal_count, boolean is_broadcast, boolean drop_on_floor, int anti_steal_item_id, String dropmsg) {
    this._item_id = item_id;
    this._level = level;
    this._mete_level = mete_level;
    this._steal_chance = steal_chance;
    this._min_steal_count = min_steal_count;
    this._max_steal_count = max_steal_count;
    this._is_broadcast = is_broadcast;
    this._drop_on_floor = drop_on_floor;
    this._anti_steal_item_id = anti_steal_item_id;
    this._dropmsg = dropmsg;
  }
  
  public String getdropmsg() {
    return this._dropmsg;
  }
  
  public void setdropmsg(String _dropmsg) {
    this._dropmsg = _dropmsg;
  }
  
  public final int getItemId() {
    return this._item_id;
  }
  
  public final int getLevel() {
    return this._level;
  }
  
  public final int getMeteLevel() {
    return this._mete_level;
  }
  
  public final int getStealChance() {
    return this._steal_chance;
  }
  
  public final int getMinStealCount() {
    return this._min_steal_count;
  }
  
  public final int getMaxStealCount() {
    return this._max_steal_count;
  }
  
  public final boolean isBroadcast() {
    return this._is_broadcast;
  }
  
  public final boolean isDropOnFloor() {
    return this._drop_on_floor;
  }
  
  public final int getAntiStealItemId() {
    return this._anti_steal_item_id;
  }
}
